| Save the date for Microsoft Connect(); 2017, register for our webinar on building better games with Unity and Microsoft Azure, and more. |
| Xamarin Newsletter | | November 2017 | | | |
| Join us online November 15-17, 2017 to hear from Microsoft's Cloud Chief Scott Guthrie, CVP of Developer Tools Nat Friedman, Principal Program Manager Scott Hanselman, and other top developer minds. Connect(); 2017 will cover the latest in open source technologies, Azure, Data, AI, DevOps, Visual Studio, Xamarin, and cross-platform applications, and inspire you to build the apps of the future. Save the date » | | |
| Join David Antognoli on Tuesday, November 7 at 9 am PT / 12 pm ET / 4 pm GMT to take your Unity games to the next level with powerful cloud services. You'll learn about connecting your apps to Microsoft Azure, adding compelling features (like leaderboards and heatmaps) that users love, and how new Unity and Visual Studio 2017 features improve your development process. Register here » | | |
| The first step towards shipping high quality, five-star mobile apps is ensuring the required tools and SDKs are properly installed to successfully build the app and run the tests. Visual Studio Mobile Center allows you to set up a virtual machine to help build your Xamarin mobile apps regardless of the platform, version, development technology, or form-factor targeted, as well as to run tests on that build using hundreds of unique, physical devices. Learn more » | | |
| Visual Studio 2017 version 15.4 is now stable and sporting some amazing new features, including Xamarin Live integration, Android Oreo / iOS 11 support, and a smarter, smaller installation. The upcoming release of version 15.5 is now available as a preview, which, like all Visual Studio previews, is a separate and sandboxed installation from your stable one so you can try it without worrying about your production development environment. Try it out » | | |
| There’s always a learning curve for first time users of any new technology or pattern. Xamarin.Forms Program Manager David Ortinau has gathered feedback from first time users and curated helpful resources, including documentation guides, Xamarin University training materials, blog posts, and more, to help get you over that curve. Whether you’re new to Xamarin.Forms or a seasoned user, you’ll find something useful in his post. Get started » | | |
Microcharts: Elegant Cross-Platform Charts for Every App: This guest post from Aloïs Deniel, a Xamarin consultant at Orange Applications for Business, provides an overview of Microcharts, a selection of ready-to-use charts that are easy to use, visually pleasing, and built for cross-platform use across Android, iOS, macOS, UWP, and Xamarin.Forms. Adaptive UI with Xamarin.Forms: Xamarin.Forms supports iOS, Android, and Windows, which run on a wide variety of devices including phones, tablets, desktops, and TVs. This blog post from Adrian Stevens explores how developers can design a UI for Xamarin.Forms apps that intelligently scales and makes sense on each idiom it’s presented on. Protecting Your Xamarin Apps with Dotfuscator: This special guest post from Joe Sewell, a developer on the Dotfuscator team at PreEmptive Solutions, explains how obfuscation can protect a Xamarin.Android app from reverse engineering, as well as how you can apply that same protection to your own Xamarin apps in a few simple steps. Updating Xamarin.iOS Apps for the iPhone X: The new iPhone X Super Retina display is edge-to-edge on the device, creating an immersive experience. This blog post from Xamarin's John Miller takes a look at how you can start getting your app ready for these new screen changes. Android Support Library v26 Overview: Xamarin's Jon Douglas outlines how to get started with the Android Support Library v26, which includes a variety of new features including fonts as resources, downloadable fonts, emoji support, an autosizing TextView, physics driven animations via Spring and Fling, and backwards compatibility for animated vectors. | | |
Emerging Technologies: Magenic's Russ Miller and Doug Gould, Xamarin Partner Executive at Microsoft, will provide an overview of emerging technologies such as cognitive services, bot frameworks, machine learning, and digital reality, and will showcase examples of how these capabilities are raising the bar for mobile apps and elevating customer expectations. November 9, Boston, MA, USA Emerging Dev Exchange: Organized by developers for developers, the local communities of Augsburg are bringing together developers, students, and interested parties from different disciplines to promote exchange, learn from each other, and work together to find mobile solutions. November 11, Augsburg, Germany The State of XR in 2017: XR is an umbrella term for virtual (VR), mixed (MR), augmented (AR), cinematic (CR), and other "X" Reality terms. This presentation will cover the spectrum of hardware available, the current state of software development tools, and the strengths and weaknesses of XR in its current forms. November 16, Minneapolis, MN, USA November 16, Minneapolis, MN, USA
| | |
Xamarin Inc., as a wholly-owned Microsoft subsidiary acting as a separate legal entity, adheres to the Microsoft Privacy Statement.
If you'd like to discontinue receiving these types of emails, you may opt-out here.
1355 Market St. 4th Floor, San Francisco, CA, 94103
تعليقات
إرسال تعليق